Video Games and Digital Interactions
It continues in semester 4 with more specialized modules related to the targeted fields: virtual and augmented reality, computer graphics, AI, video games, biometrics, digital arts, etc., which can be complemented by additional courses (C++, networking, etc.).
Semester 5 is entirely dedicated to the JIN (Video Games, Interactions, and Digital Collaborations) specialization track in collaboration with Télécom SudParis. The courses and numerous projects allow students to deepen their understanding of technical aspects (human-machine interaction, 3D vision, 3D modeling, real-time rendering, intelligent agents, IoT, networking and cloud computing, mobile development) as well as human aspects (project management, design, video game economics, game design, sociology of innovation, communication). Opportunities for networking are enhanced through various conferences and collaborations with creative professionals.
Students can also spend semesters at partner universities abroad (e.g., UQAC). A dual degree Master’s program can be pursued in the final year (e.g., M2 E3A-RVSI at Université Paris-Saclay).
Since 2015, graduates of the program have built a strong network in the video game industry (Ubisoft, Asobo, Kylotonn, Amplitude, Dontnod, etc.), consulting, and industry (Dassault Systèmes, Holoforge, GFI, Thales, Sopra Steria, etc.).
S3
Video Game Design
Software Engineering
Advanced Object-Oriented Programming
Data Analysis
Network Security and Middleware OR Introduction to Scientific Programming
S4
IP Networks and LAN Administration
Artificial Intelligence and Expert Systems
Imaging and Augmented Reality
Advanced Video Game Design
Virtual Reality and Computer Graphics
Pattern Recognition and Biometrics
S5
Modeling and Rendering
Interactions and Sensors
Network-Interacting Systems
Mobile Development and Artificial Intelligence
Communication and Behavior Profiles
Social Sciences, Humanities, and Design
Advanced Project
Other Educational Activities
Exchanges with the Professional Bachelor's Degree in Video Game Professions at IUT Bobigny
Gamejam Unijam for ensIIE, TSP, and IUT Bobigny students
Conferences Series
Other Dual-Degree Programs
Master EEEA - RVSI Track
Virtual Reality and Intelligent Systems
For international programs (equivalent to specific semesters), please consult the International Relations Office
Video Game Developer Engineer
Lead Video Game Developer
R&D Engineer for Digital Interactions
3D real-time landscapes at Pixel Wizards
Research, studies, and development in Gamification at Fremen Corp
Recognition of real objects using an augmented reality device at ASOBO Studio
Game Play Unity at Dassault Systèmes
Lead Video Game Developer
R&D Engineer for Digital Interactions